The first dungeon is by far the simplest. The population is nothing more than rats and spiders. The dungeon follows a single path from beginning to end and even the wyrmguard at the end turns out soft. There is a nice magic implement here though as well as a stock of useful items and some armour upgades.

Despise
{
  first part
  {
    [57°57'N,105°1'W]
giant rat
    [58°48'N,105°13'W] armr:wyrmguard:arms
    [60°21'N,104°50'W] (2) weap:ammo:arrows
    [60°28'N,103°56'W box] key:gold key (nearby door, opening thus freeing Castro and Felix gives 1 mana)
    room opened by gold key
    {
     
Castro (knows yellow kiran stone, piece atop the tallest pillar)
     
Felix (knows red kiran stone, piece behind wall of water))
    }
    [60°14'N,106°1'W] door (opened by Ignite lefthand torch)
    [59 50°N',107°21'W]
giant rat
    [60°56'N,108°5'W] potn:red
    [59°42'N,107°3'W top of pillar] qust:yellow kiran stone
    [59°37'N,106°30'W top of pillar] button (opens door @[58°12'N,107°5'W])
    [56°48'N,109°1'W] near portcullis
    {
      drnk:wine bottle
      book:nnn Day 1
    }
    (to open door @[55°17'N,109°1'W] touch blue globe)
    [56°41'N,107°12'W in crate] (27) coin
    [56°37'N,106°42'W] in rubble
    {
      potn:yellow
      (8) coin
    }
    [55°42'N,107°35'W] room
    {
      sign:nnn beware the offerings…
      chest
      {
        potn:white
        reag:ash
      }
     
healing fountain
      (touching picture reveals wyrmgaurd armour; permanently changes fountain to poison)
    }
    [54°45'N,107°34'W] potn:red
    (to open door @[53°23'N,109°57'W] take bucket of water from pedistal @[54°20'N,108°16'W] and place it on pentacle @[54°18'N,110°47'W])
  }
  second part
  {
    potn:white (touching picture @[58°16'N,78°52'W] reveals)
    [58°4'N,79°42'W] alcove
    {
     
spider
      (12) coin
    }
    [58°1'N,77°13'W] room
    {
     
giant rat
      (2) clean bandages
      weap:1H:short sword
      (touching crooked shield @[57°25'N,76°37'W] opens nearby secret door)
      secret room
      {
       
healing fountain
        chest
        {
          potn:yellow
          (38) coin
        }
        [alcove] potn:blue
      }
      [58°59'N,77°46'W] end of passage
      {
        potn:flask
        lever (open door @[58°33'N,76°31'W])
      }
    }
    Mourdin's last draught room
    {
     
poison fountain
      scrl:nnn Mourdin's Note
      armr:leather:chest
    }
    nest room
    {
      nest in center
      {
        key:gold key (next door)
        (11) coin
      }
      chest
      {
        (34) weap:ammo:arrow
        weap:misl:novice bow
      }
      bag
      {
        food:pear
        food:apple
      }
    }
    thieve's practice room
    {
      (38) weap:ammo:arrow
      armr:leather:leggings
      (to open double doors fire arrow into target above doors)
    }
    dining room
    {
     
giant rat
      [hanging on wall] key:gold key (opens chest in hidden room)
      food:roast fowl
      [62°19'N,72°48'W] secret door (opens with pressure plate on either side)
      [62°32'N,74°26'W] hidden room
      {
        chest
        {
          key:gold key (
????)
          potn:flask
          potn:red
          tmap:Yew Coast (coast near yew)
        }
        (19) coin
        food:pie
        food:grapes
        food:lemon
        food:apple
        drnk:wine bottle
        teleport plate to [61°54'N,70°17'W]
      }
    }
    fireplace room
    {
      potn:red
      chest
      {
        mscl:Light
        reag:ash
        potn:yellow
      }
      button (drops illusory wall)
    }
    [60°51'N,76°9'W] (
???) coin
    [71°25'N,76°0'W]
spider
    alchemy room
    {
     
giant rat
      lever (opens pass behind fountain)
      secret pass
      {
        button (opens exit portcullis)
        potn:orange
      }
      book:nnn Heal Potion Yellow
      book:nnn Creation of Potions
     
alchemy set
      shelf loft
      {
        (2) reag:ash
        reag:silk
        reag:garlic
        reag:ginsing
        potn:black
        potn:red
        potn:yellow
        armr:leather:cap
      }
    }
    [guard post 2] book:nnn Despise Guard Journal
    [62°17'N,78°26'W] lever (covers pit at next door)
    [60°38'N,78°7'W] key:gold key (next door)
    Despise cathedral
    {
      [60°57'N,79°38'W] key:gold key (chest @[68°13'N,78°59'W])
      scrl:nnn Despise Cathedral
      (cast Ignite candles on table initiates light from ankh, passing through light good for one restore)
      weap:ammo:arrow
      weap:misl:novice bow
    }
    [62°34'N,80°40'W]
Thadious (pull lever to save, gives qust:Green Kiran Stone, info Kiran shield)
    [63°28'N,79°6'W] crystal room
    {
      [back of crystal stand] button [retrieves key from other room]
      key:gold key (door to Kiran ritual chamber)
    }
    kiran shield room
    {
      book:nnn Kiran's Compendium (read book opens next room)
      (place stones on appropriate colored stands qust:Kiran shield appears)
    }
    [68°5'N,80°1'W] button (opens wall hiding giant rat; chest)
    [68°13'N,78°59'W]
giant rat
    [near giant rat] chest
    {
      (17) coin
      potn:red
      (2) potn:yellow
    }
    [71°26'N,78°16'W]
    {
      [bag] potn:yellow
      qust:Red Kiran Stone
    }
    [70°20'N,76°9'W]
    {
      weap:1H:short sword
      armr:leather:arms
    }
    [68°30'N,77°27'W] potn:yellow
    [66°32'N,76°12'W]
Ooli (spare him when he cowers, get 1 mana)
    [65°2'N,76°6'W] qust:Glyph of Compassion
  }
  blue stone rooms
  {
    [60°17'N,69°7'W] qust:blue kiran stone
    teleporter to [62°25'N,74°27'W]
  }
}